Tuesday, August 3, 2010
Getting back to Mahadlika
Wednesday, December 16, 2009
Here is Jeds Character, some questions
Quirks? 5 distinguishing habits, or marks that make her stand out.
Stage Name or Real Name?
Flesh out the background. Feel free task about more about any historical details that might help.
flesh out her motivations, figure out what is her day to day conflict and what keeps her from marrying again or attaching herself to some man as a mistress. Very strong motivations are usually attached to independence.
Feel free modify her. I'll come up with my own version based on this. (will update probably next week)
Character: “Sophia Bella”
Archetype:
Description :
Background:
Attributes [40]: ST 9 [-10]; DX 10 [0]; IQ 12 [40]; HT 10 [0].
Secondary Characteristics [0]: Dmg 1d-2/1d [0]; Basic Lift 16lbs [0]; HP 9 [0]; FP 10 [0]; Per 12 [0]; Will 12 [0]; Basic Speed 5 [0]; Move 5 [0]; Dodge 8 [0];
Social Background [5]:
Spanish Cultural Familiarity [0];
Speak Kastil (native) [0];
Tagalog Cultural Familiarity [1];
Chinese Cultural Familiarity [1].
Speak Tagalog (fluent) [3];
R/W Spanish (fluent) [0];
Advantages [70]:
Ally (Madrid Olivera) [5];
Appearance: Beautiful [12];
Combat Reflex [15];
Charisma +2 [10];
Empathy [15];
Reputation (Performer: Manila Area; recognition-10) +2 [3].
Fine Manual Dexterity +2 [10]
Disadvantages [-60]:
Code of Honor (Lady) [-5];
Duty, Non-Hazardous (Performer) [-5];
Intolerance (Clergy) [-5];
Pacifism (Cannot Harm Innocents) [-10];
Secret: Agnostic (Serious Embarrassment) [-5];
Sense of Duty (Friends and Loyal Patrons) [-5];
Social Stigma (2nd Class Citizen, Barren) [-10];
Strength -1 [-10].
Quirks [-5]:
Skills [65]:
Primary Skills [31]:
Intra-Personal Skills [18]:
Psychology (H) IQ [4]-15Ə;
Body Language (A) Per [2]-12;
Diplomacy (H) IQ [4]-14©;
Acting (A) IQ [2]-14©;
Public Speaking (A) IQ [2]-14©;
Observation (A) Per [2]-12
Carousing (A) HT [2]-14©.
Performer Skills [13]:
Artist (Designer) (H) IQ-2 [1]-10;
Profession (Actor) (A) IQ [2]-12;
Performance (A) IQ [2]-12;
Literature (Theater) (H) IQ-2 [1]-10;
Writer (A) IQ [2]-12;
Make Up (E) IQ [1]-12;
Disguise (A) IQ [2]-12;
Sewing (A) IQ [2]-12.
Secondary Skills [21]:
Unusual Skills [21]:
Detect Lies (H) Per [4]-12Ə
Sex Appeal (A) HT [2]-14@©
Sleight of Hand (H) DX [4]-12§
Pick Pocket (H) DX [4]-12§
Filch (A) DX [2]-12§
Hold-out (A) DX [2]-12§
Merchant (A) IQ [1]-14©
Knife (E) DX [1]-10
Background Skills [13]:
Area Knowledge (Manila) (E) IQ [0]-12
Cultural Background [4]:
Theology (Roman Catholic) (H) IQ-2 [1]-10;
Literature (Spanish) (H) IQ-2 [1]-10;
History (Local) (H) IQ-2 [1]-10;
Current Affairs (Local) (E) IQ [1]-12;
Status Background [9]:
Savoir-Faire (High Society) (E) IQ-2 [1]-12;
House Keeping (E) IQ [1]-12;
Dancing (A) DX [2]-10
Musical Instrument (H) IQ-2 [1]-12§;
Singing (H) HT [1]-10;
Savoir-Faire (Servant) (E) IQ-2 [1]-12.
Current Affairs (High Society) (E) IQ [1]-12;
First Aid (E) IQ [1]-12;
@ - Appearance
§ - Fine manual Dexterity
Ə – Empathy
Reaction Bonus: +4 to everyone else, +6 to men, +1 in business transactions, +2 for people who recognize her. A the highest +9 doing business with working class men who watched her perform.
Appearance +2/+4
Charisma +2
Merchant Skill +1
Reputation +2
Worn:
Clothes (status 0) ($120), 4lbs
Shoes $40, 2lbs
Gloves $15 neg
Total $55, 2lbs
Carried:
Umbrella $100 4lb
Dagger $20 0.25lbs
Pouch $10, 3lbs
Personal Basics $5 1lb
Flask $10 1lbs
Total $145, 9.25lbs
Wednesday, November 18, 2009
Alesandro Liu'wei'lin, sample character
Character: Alesandro Liu'wei'lin
Archetype: Chinese Mestizo Illustrado
Description: tall 5'6”, (about 140lbs). He has a fair complexion, narrow eyes, a thick pencil mustache and long braided uncut hair. He is slender with long narrow fingers. He is always with his body guard and man servant.
Background: Alesandro's father was a native Tagolog from who was very young when he came to Manila for work. A Chinese carpenter and wood worker employed him. Circumstance had it that, he was a very enterprising youth and he found his employer suppliers to bring him a lot of lumber.
He moved mostly in and out of manila doing construction projects. His employer knew methods of construction that didn't use nails but was just as effective. They were able to employ it while maintain Spanish architecture. In a few years, the business grew large employing a 100 men who divide their work hauling lumber and doing construction.
His empoyer's son had a falling out and went back to the mainland. This broke the old man's heart and quickly many of what they have strive to work for came falling apart. Alesandro's father took the matter to his own hands, and proposed to marry his master's daughters. He told him, if the name mattered so much to him, he would give up his own and worship him in their altar.
His father worked for most of his life for his master, and marrying him off to the help wasn't appealing despite the necessity at that time. The old man died that night after considering the desperation he has fallen into.
The eldest daughter, carried on and married Alesandro's father. His uncle came back after hearing what had happened, only it to find too late to prevent the marriage. He tried to take with him, is two other sisters. They did not go with him, and he left empty handed.
Alesandro's aunts and mother raised him and handled much of the business. He and his brothers and cousins were sent to his uncle to apprentice in carpentry and wood working when they were young. Alesandro and his brothers studied civil engineering at the college, and learned to deal with people from his father.
Alesandro runs a shop that makes parts for wood block printing. This is his cover business, in reality he secretly makes copies and knock offs of western books and sells them.
Alesandro has with him always his body guard and his “mistress”. Estella, his significant other, is a very attractive “reformed” prostitute who Alesandro's family severely disapproves of.
Attributes [40]: ST 10 [10]; DX 10 [0]; IQ 12 [40]; HT 10 [0].
Secondary Characteristics [0]: Dmg 1d-2/1d [0]; Basic Lift 20lbs [0]; HP 10 [0]; FP 12 [0]; Per 12 [0]; Will 10 [0]; Basic Speed 6 [0]; Move 6 [0]; Dodge 10 [0] 10 [0];
Social Background [10]:
Chinese (Cultural Familiarity) [0].
Filipino Cultural Familiarity [1];
Speak Tagalog (native) [0]
Speak Amoy (Fluent) [3];
R/W Chinese (native) [0];
Western, Cultural Familiarity [1];
Speak Spanish (accented) [2];
R/W Western (fluent) [3];
Advantages [80]:
Wealthy [20]
Status 1 [0]
Contact Group (Chinese Community) [5]
Contact Group (Civil Guard) [5]
Ally (Body Guard) [15]
Ally (Mistress) [15]
Intuitive mathematician [5]
Versatility [5]
Photographic Memory [10]
Disadvantages [-60]:
Social Stigma (Second Class Citizen) [-5];
Pacifism (Cannot Harm Innocents) [-10];
Code of Honor (Professional) [-5];
Secret: Criminal Activity (Prison/Exile) [-20];
Bad vision, Mitigated with Glasses [-10]
Sense of Duty (Family, and Friends) [-5];
Duty, Non-Hazardous (Business Owner) [-5]
Quirks [-5]:
Collects Rare and Expensive books (not a connoisseur)
Mixes western and Chinese dress
Likes eating out (and criticizes the food).
A bit argumentative and particular
Drinks a lots of stimulants, if he can't find any will complain about it.
Skills [55]:
Primary Skills [30]:
Intra-Personal Skills [14]:
Psychology (H) IQ [4]-12;
Body Language (A) Per [2]-12;
Savoir-Faire (High Society) (E) IQ [1]-12;
Diplomacy (A) IQ [4]-12;
Acting (A) IQ [2]-12.
Observation (A) Per [2]-12
Business Skills [9]:
Administration (A) IQ [2]-12
Merchant (A) IQ [2]-12
Accounting (H) IQ-2 [1]-10
Economics (H) IQ-2 [1]-10
Market Analysis (H) IQ-2 [1]-10
Finance (H) IQ-2 [1]-10
Current Affairs (Business) (H) IQ-2 [1]-10
Underground Skills [7]:
Gambling (A) IQ [2]-12
Streetwise (A) IQ [2]-12
Poison (A) Per [2]-12
Current Affairs (Criminal) (E) Per [1]-12
Secondary Skills [15]:
Education [9]:
Theology (Roman Catholic) (H) IQ-2 [1]-10;
Literature (Western) (H) IQ-2 [1]-10
History (Local) (H) IQ-2 [1]-10
Math (Applied) (H) IQ-2 [1]-10
Engineering (Civil) (H) IQ-2 [1]-10
Engineering (Mechanical) (H) IQ-2 [1]-10
Math (Geometry) (H) IQ-2 [1]-10
Writing (A) IQ [2]-12
Research (A) IQ-1 [1]-11
Personal Defense Skills [6]:
Judo (E) DX [4]-10
Rapier (A) DX [2]-10
Fast Draw (rapier) (E) DX [1]-10
Background Skills [10]:
Area Knowledge (Manila) (E) IQ [0]-12
Everyman Skills [4]:
Riding (A) DX-1 [1]-11
Packing (A) IQ-1 [1]-11
Housekeeping (E) IQ [1]-12
Area Knowledge (Laguna) (E) [1]-12
Chinese Background [6]:
Theology (Confucian) (E) IQ-2 [1]-10
Carpentry (Chinese) (E) IQ [1]-12
Literature (Chinese) (H) IQ-2 [1]-10
Savoir Faire (Chinese) (E) IQ [1]-12;
Area Knowledge (Fujian) (E) IQ [1]-12
Artist (Calligraphy) (H) IQ-2 [1]-10
Worn:
Formal business Attire (status 1) ($240), 4lbs
Shoes $40, 2lbs
Gloves $30
Total $70, 7lbs
Carried:
Hidden Jian Umbrella $1400 4lb
Revolver .36 $150 2.74lbs
Pouch $10, 3lbs
Personal Basics $5 1lb
Total $1560, 10lbs
Travel Load:
Strong Pony (ST21) $1800
Medium Enc. 265lbs
Rider and Equipment 167lbs
Equestrian Gear
Bit and Bridle $35, 3lbs
Horseshoes $50, 4lbs
Saddle and Tack $150, 15lbs
Stirrups $125, 20lbs
Total $360 42lbs
Total $2160 209lbs
Move 4.2 on a trot, 8.4 on run.
Pony (ST18) $1500
Medium Load 195lbs
Saddle Bag $100, 3lbs
Blanket $20, 4lb
Clothes ($600), 20lbs
Total $120, 24lbs
Saddle Bag $100, 3lbs
Rations $18 4.5lbs
2 Water Skins $20, 16lbs
Total $138, 23.5lbs
Total $1758, 47.5lbs
Total $3,918
Total $5587, has 15 real on him.
Sunday, November 15, 2009
Diego Bautista, sample character
Character: Diego Bautista
Archetype: Caballero
Description (not going by historical standards of appearance): tall 5'8”, lean and athletic (about 150lbs). He is heavy calloused and scared from a hard life. His facial features reminiscent of being badly beaten while young but distinctly hard and prominent.
Background: Diego Bautista struggled growing up in the streets of Binondo. His father worked as servant and carriage driver of one of the many elite, who lived in the walled city of intramuros.
His life took a serious turn, when in an unfortunate street accident, he failed to stop in time and seriously embarrassed a spanish officer. The officer beat him. His father ran to check on his welfare when stumbled on the officer mercilessly pummeling his young boy. The sight caused him to lose his senses and attack the officer, who quickly shot him dead.
His mother died a year later from the loss and raising him alone. His last remaining relative, his uncle and brother to his mother, having found out too late decided to steal him away from his masters. He decided it would be best that he lived with him, and work in the ship yards.
Because of the many labor shortages of the succeeding year, he and his uncle was press ganged to serve as crew. Soon after the ship set sail, for Spain the crew mutinied and sailed instead to Mexico.
There Diego met with his adventures, joining soldiers turned bandits and lived a life of crime, hired goon, and opportunity. When his band slowly died out, he met many interesting people and grew up. Then, he decided to go back home and see what has changed while he was away.
Attributes [100]: ST 10 [0]; DX 12 [40]; IQ 12 [40]; HT 12 [20].
Secondary Characteristics [0]: Dmg 1d-2/1d [0]; Basic Lift 20lbs [0]; HP 10 [0]; FP 10 [0]; Per 12 [0]; Will 12 [0]; Basic Speed 6 [0]; Move 6 [0]; Dodge 10 [0];
Social Background [5]:
Tagalog Cultural Familiarity [0];
Speak Tagalog (native) [0];
Western, Cultural Familiarity [1];
Speak Spanish (fluent) [3];
R/W Spanish (fluent) [0];
South American (Cultural Familiarity) [1].
Advantages [25]:
Unusual background (Soldiered in Mexico, seasoned in the Mexican-American skirmishes) [10];
Combat Reflex [15].
Disadvantages [-60]:
Social Stigma (Second Class Citizen) [-5];
Pacifism (Cannot Harm Innocents) [-10];
Code of Honor (Soldier) [-10];
Intolerance (Peninsulares and Government) [-5];
Secret: Agnostic (Serious Embarrassment) [-5];
Sense of Duty (Friends and Loyal Patrons) [-5];
Duty, Hazardous (Horseback Messenger) [-10]
Curious (12) [-5]
Nightmares (12) [-5].
Quirks [-5]:
Carries a Notebook with him where ever he goes.
Likes Horses
Distinctive dark red brown scarring of his left eye. (making it look either red or black depending on the lightinig).
Likes to finding small things to read
A bit paranoid and careful
Skills [45]:
Primary Skills [22]:
Intra-Personal Skills [13]:
Psychology (H) IQ [4]-12;
Body Language (A) Per [2]-12;
Leadership (A) Per [2]-12
Savoir-Faire (Soldier) (E) IQ [1]-12
Streetwise (A) IQ-1 [1]-11
Intimidation (A) Will-1 [1]-11
Acting (A) IQ [2]-12
Horsemanship [9]:
Riding (A) DX [2]-12;
Animal Handling (A) IQ-1 [1]-12
Mounted Shooting Technique (Pistols) (H) Pistol-0 [5]MA;
No-Hands Riding (H) Riding+0 (if one hand, -2 if no hands) [2]MA;
Secondary Skills [14]:
Soldier [9]:
Soldier (A) IQ [2]-12;
Hiking (A) HT [2]-12;
Survival (Plains) (A) Per-1 [1]-11;
Navigation (A) IQ-1 [1]-11;
Swimming (E) HT [1]-12;
Running (A) HT-1 [1]-10;
Packing (A) IQ-1 [1]-11.
Combat Skills [5]:
Pistols (E) DX [1]-12;
Weapon Bond Perk (Pistol, Colt Revolver) [1];
Fast Draw (Pistol) DX [1]-13;
Rifles (E) Pistols-2 [0]-10;
Brawl (E) DX [1]-12;
Knife (E) DX [1]-12.
Background Skills [7]:
Area Knowledge (Manila) (E) IQ [0]-12
Filipino Growing Up [3]:
Theology (Roman Catholic) (H) IQ-2 [1]-10;
Savoir-Faire (Servant) (E) IQ-2 [1]-12;
House Keeping (E) IQ [1]-12;
Unusual Background [4]:
Area Knowledge (Rio Grande) (E) IQ [1]-12
Ships (Crew) (E) IQ [1]-12
Carpentry (E) IQ [1]-12
Climbing (E) DX-1 [1]-11.
Worn:
Clothes (status-1) ($60), 2lbs
Rain-Coat (status-1) ($60), 2lbs
Boots $80, 3lbs
Total $80, 7lbs
Carried:
Cheap Large Knife $24 1lb
Revolver .36 $150 2.74lbs
Pouch $10, 3lbs
Personal Basics $5 1lb
Canteen $10 3lbs
Total $189, 9.74lbs
Travel Load:
Strong Pony (ST21) $1800
Medium Enc. 265lbs
Rider and Equipment 167lbs
Equestrian Gear
Bit and Bridle $35, 3lbs
Horseshoes $50, 4lbs
Saddle and Tack $150, 15lbs
Stirrups $125, 20lbs
Total $360 42lbs
Total 2160 209lbs
Move 4.2 on a trot, 8.4 on run.
Pony (ST18) $1500
Medium Load 195lbs
Saddle Bag $100, 3lbs
Blanket $20, 4lb
Clothes ($600), 20lbs
Total $120, 24lbs
Saddle Bag $100, 3lbs
Rations $18 4.5lbs
2 Water Skins $20, 16lbs
Total $138, 23.5lbs
Total $1758, 47.5lbs
Total $3,918
Total $4187, $813 left (50 reals)
Friday, October 30, 2009
Crime, Society and the State in the 19C Philippines
This is a great resource insight and ideas. Reverse engineering the anecdotal stories of crimes, contraversy, and deviant and dangerous behavior opened up a lot of game ideas.
Useful facts population growth is peged at around 1.6% annual. This is mainly due to the influx of Chinese and Provincial immigrants.
for GURPS
1 Peso = 8 Reals = 32 Quartos = 128 maravedis
1 Peso = $128
1 Real = $16
1 Quarto = $4
1 maravedis = $1 (US dollar of 2004, buying power)
Examples of some wages:
- An Spanish Officer P2,500 a year
- A Independent Prostitute 12 reals a month plus Basic*
- A typical servant is paid nothing except for Basic*. Typically servants come from the province escaping a worse fate, overcrowding, or have no family who can support them.
Thus the 1.5 real tax per day of forced labor was roughly equal to asking a working class laborer Php1,200 pesos a day. A prostitute earned nearly equal to a skilled working class at Php 9600.
Monday, July 27, 2009
Rice, Potatoes and Corn
One of the key events in the Fiction of Mahadlika is the Famine and Civil War outbreak during the year 1820s. Importantly how the setting diverges from actual historical reality into some alternate time line where Filipino Identity is escalated and the characters of Philippine History are re-introduced in the Stage "Under Heaven".
It is a setting where the our national heroes won't be the stars, since they have already played that tune long ago and what becomes the main features are Icons of the Filipino Identity. This can be seen in the huge cast I've already noted around 2005.
The importance to my realism research is to show that as an artist and Filipino, I can do the mental-leg work which is usually compromised with money-making aspect of art. Particularly the VERY ALIEN psychology and world of the 19th century.
Now, after that long segway some basics about warfare in the Philippines during the 19th Century. Particularly, how the spanish made war. If you can get your hands on Carlo's Quirino's Filipinos at War you will have made one of the BIGGEST leaps into getting into propper detail. Although that is not enough, to figure out a rough sketch of warfare then, one should read up on Napoleonic Tactics and the doctrinal and tactical aftermath after those wars. of course, one should not overlook the forensic knowledge one can glean from the gun used around that time: Charleville Fusil Mle 1777, 17.5mm Flintlock (France, 1777-1839) which was heavily copied and adopted.
Although 1820s is the Background, 1860s is where the exciting action takes place. Particularly since I begin my tale with the Orovida Legacy- a fictional Cebuano-Ilongo Dynasty and how the events of 1820 altered the face of the Visayas. The firearms that is common in the era was the Colt M1851 Navy, .36 Caplock (USA, 1851-1873) and Enfield P/1853, .577 Caplock (U.K., 1853-1866)- guns whose lisences and liknesess were copied and shaped the weapons industry then.
Despite the fact that the Orovida Chapter is supposed to be purely political- violence is never seperated from power or the ability to hold on to it.
Now on to the Title of the Post. In my readings about Medieval Agriculture, there is some power one can have with the understanding from insight of the Dominant profession (it took around 70-80% of the population to be in food production to sustain society; unlike today where it is roughly 2% in a developed world).
Rice and its Over-productivity is one of the reasons, in my analysis, social change was very diffiult. Rice requires a lot of work and leaves very little time or idle pleasure to the tenant farmers as well as being a huge obstacle to a farmer owning his own land. Rice is also fickle, as it can only be grown using wet farming irrigation.
Potatoes and Corn on the other hand, is another story. These New World (because they were from the Americas) crops are important as they had some very important mix of advantages and trade offs to rice. Particularly the opporunity and diversity it would create for farmers who have a chance to develop their own land.
In mahadlika and as in world history- famines and calamities re-evaluated the relationship between farmers and landowners to the farmer's advantage. Part of this was compounded by the introduction and application of Potatoes and Corn to the food staple. In the desperation to correct the food shortage the investment in the two crops allowed for greater risk diversity against future food shortages and allowed the population to explode (much like the baby boomer generation).
The Generation which suffered through the civil-wars and famine, are witness to the generation who grew up much better off, healthier, stronger and more disgruntled with the status quo.
In Historical Philippines where the population was around 3M in 1800, would be around 4m in 1860. Quite generous (but many other population factors will be cited in the future, food production and security is just one of the table's pegs) but necessary for me to push towards a critical mass.
Critical mass, comes about when enough food security and alternate specialization come to play. The fast comeback from the famine and civil war, also paved the way for the Free-Trader profession which the Visayans Sponsor. Free-Traders are basically people who buy and sell, but instead of only within the radius of a Town or Market Village (Village big enough to have a specialists take more or less permanent residence) they trade between all the key cities. eventually specializations intensify and the food producing population ratio shrinks so that more and more technical specialists and their support industries come about.
Lets take a break from the Principles of Population Demographics, why am I such a big nut for these numbers? Because, often and very often literature, success, and anecdotes tend to focus on the heroic virtues of a tale instead of the simplicity of the numbers that went about the social change. It has always been a strong literary belief that Humanity, Drama and Tragedy made up a good story, but i believe it is hard numbers and science make up for the authenticity or the believability. If we ignore the numbers then, we ignore what is real and attribute everything to a lone individual's success instead of the social and political factors that made the change possible.If you take Carlos Quirinos' Filipinos at War and look at the specialists available to the cause, then you will quickly realize why the battles were one sided and the reality that only a Soldier had the Chance to defeat a Soldier. Miltiary Reality is something lost in propaganda tales of heroes and thrown away by some artists because they see the profession for its violence and not for the people that make up its neccessity.
Mahadlika, contrary to what I usually write in my spiel, is not about heroes at all. Its not about the glorifying larger than life legends that divorce the reality of an individual's human imperfections. There is heroism in sacrifice, that I grant, but these instances cannot infuse an individual's definition entirely and they are after all imperfect and most of all human.
I know there is a long held Filipino Tradition for Christian Virtues in their Heroes, and this has led to a terrible misunderstanding and misrepresentation and manipulation of heroes as elements of propaganda. I want to mean that Heroes are beloved for their act, but accepted for their humanity- and that is what the science- the secularism and the numbers have to do with how I tell my story.
Authenticity is what I'm trying to grasp, in my knowledge of numbers, psychology, history, tradition, religion, organization, and reality. Every thing surrounding the characters are little things that move very big things- the corn, the guns, the farmers, the laborers and change of weather.
Well, thats what I hope to tell... Its kinda hard with my masters comming up. Good thing I've discovered Taurine, if only cocaine was legal again sigh... (just kidding).
Tuesday, July 21, 2009
A Lady's Honor: The Analysis of a woman of Philippines 19th century
Suffice to say, that the very center of all families then and up until now is the mother. Consider the technological disadvantage and obstacles that comes part of raising a family, and the highly specialized roles they play in raising a child compared to how parents are now- motherhood was the only defining virtue a woman had in the time before the industrial revolution.
So looking at my story, consider a woman who is barren, a stranger to her parent's family, and a pawn of her husband's family. If that wasn't hard, consider a legacy of a "Modern" woman's virtues (the woman's mother) independent, indomitable, and passionate as it is played in mindsets frozen in times medieval, xenophobic, and closed minded. I'm figuring, the very strengths that modern women have now, that I see in the women of my family, having to be in a world where the only thing they are defined with is their ability to bear bawling little brats.
This analysis, is one of the things I'm thinking of as I'm writing my notes and struggling to make sense of it all and what I'm trying to say. Universally, how it is to struggle for an identity beyond that one that is given to you and not the Identity one chooses.
What sucks in stories like these is that I have to give a memorable and distinct name for the protagonist-lady that is not too telling. People who know me well could already guess the name that comes to mind (clue: I drew her a couple of times and she has a lot in common with this character).
